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I design multimodal spatial AI products — where interfaces move beyond screens into context-aware, real-world experiences.

Custom 3D particle simulation created in Blender.

Reimagine Art

Selected Works

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Thesis Project | Multimodal AI Product design | UX/UI 

ContextOS

AI-Powered Spatial Memory Assistant for Smart Glasses

Coming soon...

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AR Product design | UX/UI | Spatial Interaction Design

PawPath Companion-Based AR Wayfinding

A spatial UI concept where users follow a playful cat guide instead of reading a 2D map.

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UX/UI Design | branding

Piggle Child Banking App

A banking app where kids learn money management and financial literacy through play.

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VR Experience | Team Lead

Medieval Market VR

A Meta Quest VR experience built with Unity + XR Interaction Toolkit, where users explore a medieval market.

MIT Reality hack | EdTech | AR Product Design

SnapChem AR

Hands-on chemistry learning combining physical kits with wearable AR, AI guidance, and cloud tracking.

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Spatial UI | Vibecoding | Base44

Google Live View AR

A conceptual redesign of the Google Live View, aimed at enhancing user guidance and spatial awareness in complex environments.

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Game-Based Learning for Onboarding

OfficeQuest

A Unity-based onboarding experience that reimageines workplace orientation as a narrative quest.

Reimagine Art

3D Environments & Assets

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I’m Sayra, a New York–based Spatial AI Product Designer. I design multimodal systems that anticipate user needs beyond the screen—across physical and digital environments, grounded in XR and real-time 3D.

About

Product designer with a background in architecture, 3D visualization, and immersive technologies, focused on designing AI-native and multimodal experiences. Skilled in UX/UI, spatial interaction, prototyping, and interactive systems across emerging platforms.

Visions Beyond Reality

Custom 3D particle simulation created in Blender.

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